Thursday, 29 November 2012

Simple Text Files + Simple Flash Fix

Hey all, my simple text designs are up for download here:
To add an icon, just create a "Styles" folder in the simple text directory.

Also, for those having trouble with flash, it's been pointed out to me that flash works natively on boat browser, available here.

Tuesday, 27 November 2012

3D UI Getting Stuck?

Hey all!

I think the a lot of people are having a problem with the wallpapers getting "stuck" mid transition when unlocking the phone or getting out of an app. It seems that this problem occurs when changing orientation. If your lockscreen is in portrait and your launcher is in landscape, it's best to have them both in portrait or, you could do what I do, and use another locker (such as widget locker) that allows for landscape orientation and then have them both in landscape.
Hope that helps!

Tuesday, 6 November 2012

Idea For A Universal Way Of Processor Testing

This one is pretty nerdy but if widely accepted, it could end confusion once and for all.


I was just thinking about getting the nexus 4 today while driving. Then I thought, "how could I compare the Nexus 4 with the Galaxy Note II in a universal, quantifiable and uniform way?"

I haven't seen it done before, usually people just do a bunch of benchmarks and say that one phone "won" against another by the phone by "winning" more benchmarks, but the margin was never quantifiable. Anyway I came up with this method in the car lol, here it goes.


We run a set of 5 bench marks, all suited to testing different aspects of the processor (eg quadrant linpack etc).We then compare how well one phone performs with respect to the other and vice versa (we simply just divide one phone's score by the other's to achieve this).

This can be called the "R. Score" or Relative Score. The R. Score is naturally a percentage of how well one phone performs against another. 

For example, in Test A if we divide phone B's score phone C, and we get and R. Score of 1.25, this means that phone B performed 25% better than phone C for that test.

For the next step, we are only concerned with the phone with the highest Total R.Score. We subtract 1 from each R.score in each test and add them together and divide by 5 (basically just finding the average) This is now a measure of how much the winning phone outperforms the other in terms of percentage. Because this is done over 5 tests, it provides a fairly well-rounded overview of performance.

The full raw Scores are available here:

Test score sources can be seen here:

-If widely accepted, could provide an easy universal reference for phone comparisons.
-Unit Independent.
-Reduces sensitivity of tests that favour a certain type of processor.
-Anyone can carry this test out.

-It's quiet possible that no one actually cares.